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2021년 3월 2일
스타트업앤칠(Startup&Chill)

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Nate Fox

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How a gaijin studio made the beautiful unrealism of Ghost of Tsushima

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2020년 8월 9일 | VentureBeat

Nate Fox, game director at Sucker Punch for Ghost of Tsushima, talks with GamesBeat about the making of the samurai epic and the inspirations for it.Read...

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